Head down the stairs and pick up the seeds on the floor by the overturned cart this is for the yellow fish like plant. The goal is to find 6 books hidden throughout the room. Player 2 make your way into the newly unlocked room, in player 2s room are 4 illustrated books and posters with images and their scientific names. PA = pristaxiofilexorate (yellow fruits) Once de-iced pick up valve 5 (pentagon), head back outside through the small garage door and head straight and you will come to a wooden gate, use valve 5 on the wooden gate. Yellow knight in the hall should turn his back to his banner, the green one must turns his back to his banner too and the red and white one has his banner on his left. The player in the corridors turns that yellow lever again. I absolutely hate the Tesla reactor. Player 1 Pick up the Soulstone head downstairs and place the Soulstone in the machine with the other two stones. After receiving the alchemical stone, one of the players gets into the cage, and the second goes through a secret passage instead, which is divided into two corridors. In "1 floor" above elevator is lever. He leaves it and goes back to the elevator with dynamite. Crouch through the hole and in the vines are two more pipes. One puts objects in a trolley and presses a lever. We Were Here is the free pilot episode in a series of cooperative standalone puzzle adventures. This defaults to your Review Score Setting. Player 2 pick up the plants and orange bucket. Wait for your Lord, and leave the castle! There will be a riddle with electric wires. Jan 31. As the Explorer, a door will open in your room. The player on the street should pull the lever with the number 7 on both tanks. There will be a riddle with electric wires. Still as Player 2, head along the short path to the pickaxe lift. 1.6 5. If you mark an unnecessary place, you will hear a characteristic signal of failure and all marks will disappear.If one player turns the camera away from the lever, the slider will return to the beginning. One of the player can put spheres with elements on the baord and the second can draw lines between them. Turn around and leave the room, follow the left wall to the staircase you came from, and follow this hallway around to the end. The bridge is built with the correct arrangement of characters one after another. You can play the game in co-op mode with a friend of yours, who can take on the role of either a Lord or a Peasant. The second player will have poles there that are wired. Save the "Happy Ending" achievement for a partial playthrough after this one, because if the Explorer decides to earn this achievement this playthrough, it will result in you two having to make the third playthrough a complete one. basically the guy in the laboratory has to combine the potions together based off the guy in the church's blackboard. Go downstairs and pull the blue lever on the wall opposite of you (it should be in plain view from the stairs). 1:44. Full video walkthrough with commentary I made for easing the completion: Before we start, I'm going to quickly explain the format of this written guide. Having entered the cave,activate the lever on the left in order for the mechanism to work. This video contains all the entire game, and all puzzle solutions.Thanks to my co-op partner LoveBoatGopher.Steam Community Guide that was instrumental in helping create this video: https://steamcommunity.com/sharedfiles/filedetails/?id=857921986Support Maka91Productions on Patreon -- https://www.patreon.com/maka91productionsAdditional Credits: CultGamerAlliance, Camran Riaz, MclovinLegend, NoblestSteed, Inferno21, hamadriano, ElDylto1612, \u0026 BulletMastery. Top dial is straight, the second dial is also straight and third dial is all the way left, finally press the button. Read more about it in the, There are no more reviews that match the filters set above, Adjust the filters above to see other reviews. The released player will find a hall in which there are 4 of the same statues of knights infrront of colored curtains. There will be a book. Discuss this walkthrough in its Walkthrough Thread. Player 1 head left and wait by the turnstile. As the Librarian, turn the two valves that create the color that the Explorer relayed to you. Its all about cooperative discovery, puzzle solving, and immersion. All trademarks are property of their respective owners in the US and other countries. We finished this on accident last night and he SAVED his progress after this stupid puzzle, and now we have to do this shit all over again. Whoever chooses to be outside will be able to see how the inside player adjusts the wave, so they will want to tell the inside player how to do so. Move the White Queen (same white piece as last, the tallest piece in front of the row of pawns) and move it across the board 4 spaces to take a black pawn. The point you need to interact with first is the gauge on the right. Get out the lift and follow the path on the right, cross over the lift and go to the dinosaur skull lift and press go down and exit. Make sure the red lever is pointing towards the floor before progressing. Player 2 should be in the area with the blue switch. Repeat this process again. We Were Here Forever is the fourth installment to the We Were Here series and one that built on the stories of the first three games. Player 1 send the additional plants and orange bucket. There are fixed tiers between tiers with symbols, they must be reached on the stairs of the marked tier. This is a symbol of the Comet. you can choose between: Mistover How to Defeat Orbis Brain (Boss 4), where in the world in chapter 7 poisons is the weird mushroom with the holes, there is no seed packet or recipe i could find. Player 1 leave the lift and head down the stairs, get in the mine cart lift and press go up four times. And hit the switch again. Now youve collect all 6 Books. Next continue round and pick up a packet of seeds in the bucket on top of the trolley, next to the trolley on the floor is a trowel. Put the crystals into the machine then move up the stairs and into the lab. It goes along the roof of the elevator with pickaxeto the next elevator with the dinosaur skull. Dunno the true answer, but its wrong in this diagram. . Both Players head into the caves until they reach a gate with a blue gem. This trophy unlocks for choosing to sacrifice player 1. Player 2 head right and pull the red switch. This website uses cookies to improve your experience. Go down in the corner to the left of the fireplace. However if you play as the librarian and you pull the lever on the second floor it brings the chandelier which you can then jump onto and it will slowly . After completing the task, one picture on the stairs will open. Use valve 2 (cross) on the antenna. - 85% of the 8,479 user reviews for this game are positive. One device with two slots and the other with three. It is only visible to you. DETAILS REVIEWS MORE Head back into the building through the garage and use valve 4 (rectangle) on the door in the living room. Here are the recipes from another players room: In the other room can you find all the equipment. After solving the riddle, a cutscene sets in, in which the player who placed the shields runs out through the throne to another player in the great hall. You see a lot of levers to open different gates. Enter up to 375 characters to add a description to your widget: Copy and paste the HTML below into your website to make the above widget appear. Continue along the path until you reach some vats. Unlocked by Player 1 in Chapter 10. Universe -> Stars -> Comet -> Eclipse -> Moon -> Sun. Each of the stairs refers to a specific symbol. Plant these seeds and then pick up another set of these seeds and plant these also. The task is to find the way out of the castle by solving various puzzles from a perspective of a Lord and his Peasant. Assisted in escaping the Storage Room ..and no the answer is not a nose. In the corner of the room is a mixing device we can now mix. Player 1 will press the right button and a radio frequency in blue will appear on their monitor, they now must describe the wave to Player 2 to match the radio pattern by increasing/decreasing the radio-wave size and frequency by using the four arrow buttons in the radio room. Now mix the two headed plant one (PO) with yellow vial with a blue carrot (AM) giving us PF. In chapter 5 players will be split up and will earn different trophies for the rest of the game. From the compass (looking north), turn right and take your first right. Out of these cookies, the cookies that are categorized as necessary are stored on your browser as they are as essential for the working of basic functionalities of the website. It is limited in time and should be prepared for it. After that, clicks on the mechanism itself. P1 goes to the blue lever. The answer key for this puzzle will be below. At the top of the stairs head left and you will come to a crank by a window, operate it to free player 1. One player has a board with a table (screen below), on which you need to create a stone, and entries around which the components are shown and named. http://katwynn.deviantart.com/~My Spreadshirt Shop! DL = delphologiscate (angry flower) 5312 0. In this chapter, you both find yourself in rooms that are similar to each other, but there are significant differences. Espaol - Latinoamrica (Spanish - Latin America), https://steamcommunity.com/sharedfiles/filedetails/?id=2261151465. The first player has divisions to the right of the clock, and the second has switches in the same place. . Go up the right stairs and say the tile to player 2 and move back down the stairs and up the left stairs as this is safe area. Unlocked for completing chapter 5 by Player 2 in the room with books. Interact with it to enter the final hallway. Player 2 wall shows which fuses work next to each other, Player 1 must tell Player 2 which fuses are already placed onto the tesla coils and Player 2 must tell Player 1 which fuses can work with the previous coil. 2023 TrueGaming Network Ltd, All Rights Reserved. There are 8 different radio settings for the outside station. 2 . Player 2 must describe three floral paintings found in their room and player must rotate the panels to match Player 2s. Assisted in escaping the Dark Hallway ..and learned about cardinal directions, Vlad The ImpalerPerfect play Spike Hall2 guides. Now we have to create a poison to kill the overgrown Venus flytrap plant. It takes around 6-8 hours . Turn off the yellow lever and turn on the blue. We Were Here Forever has officially launched on PlayStation 4 & 5, Xbox One & Xbox Series X|S! We Were Here Together is a co-op indie puzzle game about two people stuck in the arctic who come across a suspicious looking castle and need to figure out puzzles together in order to escape~ I play the role of The Alchemist Spire and Kita plays as The Fallen Sanctuary role :3Here's part 9 (Chapter 9) of our playthrough where we get to where we can make The Soul Stone and sort through a bunch of long words and potions in order to make the last crystal to create the final stone! Both players must take a book from there. If no mistakes were made (should be the second playthrough), you will both earn: This next puzzle is a chess puzzle, which is pretty simple when you can see the pieces that need to move (granted you don't see them in normal circumstances). Unlocked by Player 1 at the end of Chapter 7. These plates are on each side. Now walk to the chessboard in the middle of the courtyard. We Were Here Together on Steam - last accessed on 2019-09-20 " This game is co-op only. However as a few people have pointed out the game teases of an alternative ending by asking if there was another way. Top dial is straight, the second dial is also straight and third dial is all the way left, finally press the button. We change the pipes. The second player should tell what candles they have on. Player 2 head down the stairs, pick up the candle from on top of the small bookcase and then crouch and go through the hole. Startseite Zurck zu den Suchergebnissen Sun Odyssey 410. Before doing anything though, find your partner and add them as a friend. ReStore e Kettydo+ insieme per il lancio della soluzione Smart Loyalty Hopefully it improves your gaming experience and congratulations on your completion! 2023 Valve Corporation. Commentdocument.getElementById("comment").setAttribute( "id", "a445037105eeee3a417697593f23f1b0" );document.getElementById("c08a1a06c7").setAttribute( "id", "comment" ); Save my name, email, and website in this browser for the next time I comment. Player 1 head back on top of the building and to the antenna monitors. Now pick up the blue and nothing fuse and take it to the coil left of the previous coil. This item will only be visible to you, admins, and anyone marked as a creator. Filter reviews by the user's playtime when the review was written: When enabled, off-topic review activity will be filtered out. Allkeyshop.com compares the cheapest prices of We Were Here Together on the digital downloads market to find the best sales and discount codes on trusted stores. Communicate with Player 2 telling them the symbol on the tile. Pick it up. Sign in to add your own tags to this product. Once there the players must use the two levers to input the coordinates onto the map. That must ne the worst guide for a game of this complexity. Player 1 pick up the three liquids, remove the plants with the trowel. Traduzioni in contesto per "per un week end: credi" in italiano-inglese da Reverso Context: Ritorniamo ai 300 euro offerti per un week end: credi di aver vinto tu, ma hai perso. Turn around and look to the left, and on one of the walls will be two pillars with colored eyes towards the ceiling. The next puzzle is timed, but it's more than enough time to finish the puzzle before death. Player 2 can stop it rotating by using a red cog or taking away one of the moving cogs. Now head back to the rack with chemicals and pick up the blue bottle with the blue plant (DL) and take it to the left to split it. For this playthrough we are sacrificing the other player. We can now complete the bridge. In one corridor there is a knight whose lever is broken. In the third space place the t-junction and rotate right twice to connect left, right and down. We Were Here Too - Puzzle Solutions A straightforward guide to solving the puzzles of We Were Here Too with images. Player 1 should wait by the diamond lift entrance on the left hand side. If you activate the wrong crystal, then all others will be canceled. I recommend using simple phrases to relate shrinking or growing the wave and in which direction. Interact with it to pick it up and begin the first puzzle. This will triangulate the position of the SOS signal. If you save it for the third run and beat the game without mistakes or dying on Run 2, Run 3 will only have to be up until the Dungeon. As the Librarian, there will be a trapdoor in the back of the stage (behind the props) that will open. Star (center) -> Sun -> Moon -> Jupiter -> Stars -> Universe. Can we make it back - together? There are currently four games in the series: We Were Here (free on Steam), We Were Here Too, We Were Here Together, and of course We Were Here Forever! To solve this puzzle we have to split and combine vials of liquid to get the desired chemicals. At the end of chapter 10, Player 2 has the option to sacrifice themselves or Player 1. I will walk you through this step-by-step below, and each direction is given AS IF YOU ARE FACING THE COLORS: Move the White Pawn (front row pieces) that is 4th from the left two spaces forward. Head back to the rack and pick up another blue bottle with the blue plant (DL) and place it into the splitter on the left. The pawns should be directly in front of one another. After that, a box will open on the second floor of both rooms in the corner. Turn left, walk across the compass and down a set of stairs. One player will have a round plate and settings marked with colored lines on the wall. For real, misses a lot of details / moves. To solve the puzzle you need to perform the following sequence of actions: After the previous knights, the next riddle will be around the other four knights along the royal throne. Head to the mine cart and put the newly harvested plants in the mine cart and hit the lever. Go downstairs and pull the blue lever on the wall opposite of you (it should be in plain view from the stairs). Player 1 still in the dynamite lift press go up one level. Player in the corridors can change which way the knights spin (except blue knight whose lever is broken). Walk down it and there will be a locked door with a color written above it. We Were Here Together #1. It all begins with an emergency flare lighting up the sky and a distress call waking you from uneasy dreams. Pull the lever, step onto the other side of the gate and pull the lever again. It's the first puzzle in this entire franchise I wasn't able to solve. In the second space place the left facing curved pipe facing and rotate to connect left and up. Now its time for the final decision! Player 1 turn around from the dead plant head through the door and the corridor, then head left and up the stairs and left up some more stairs all the way to the top. When you stand in front of the big map, think of the radio messages you hear the whole time in the house. Player 2 find the knight that is now illuminated, It is the knight with the red and white flag behind it. We had four kids and a grandpop living with us. If you did and you liked what you saw, or if you didn't and are curious, we are delighted to announce that our official merchandise . In the second round, use two chess pieces to enter the two towers. Player 1 With the bridge complete move go back up the right stairs one tile at a time and wait for the clamps to lock in. When you open the door at the end of the maze, you will both earn your respective roles' achievements. Here are the recipes from another player's room: In the other room can you find all the equipment. FA = Funghiribarex (multi msuhrooms) Facing the green lever, turn left and you will notice a staircase on the right wall. Two players first approach two elevators (diamond mark) and turn in. In the hallway, follow along the right wall, going around the corner. WORST GUIDE ON EARTH. I am beyond frustrated right now and so is he. Make sure you two switch roles from playthrough 1 (in the lobby, press on the grey box with the role in it to swap) and proceed this time with the intent to complete every puzzle without dying or making mistakes. Mix a yellow fish head plant and a yellow liquid cup pull the lever to get dark red liquid. After matching all 7 paintings a book will reveal itself behind the painting at the top of the stairs. If no mistakes were made and the Explorer never died, you will both earn: What r you doing?Perfect play Submerged Hallway2 guides. You can only move one curtain at once. Please refer to Water you waiting for for more information. Achievements for Steam and Xbox are in almost all cases the same as the PlayStation 4 Trophies. Player 2 needs to pull the lever in front of this knight. Both players by this point will unlock The Curse of Castle Rock, The Curse of Castle RockObtained all We Were Here Together trophies, Minor IllusionSolve the puzzles of the Grand Alchemist. And in the other corridor both levers work. Our first mission is to find 5 valves to open all doors around the house. We are heading back the way we came. Head right and put OH into the machine. Player 1 unlocks Grand OrdersPlayer 2 unlocks Cardinal Correction and We Were Here. Having received all three potions, they need to be folded into another device with three slots. Necessary cookies are absolutely essential for the website to function properly. There will be the white gate in front of you with a white lever on the right wall. Squares should be set so that the drawings in all three paintings coincide with the image of the same paintings in another room. Exit out the lift and head right all the way to the dinosaur skull lift. 3. As player 1 grab the red mushroom chemical (FB) from the rack, rotate the rack left to pick up the crab yellow chemical (PJ), move right place them both in the mixing device and press the button giving us a carrot chemical OT. Please refer to Reflection for more information. That can help for a short time. Both players now need to head to the room with the map in it. Lnge 12.35 m 12.35 m From the posters in Player 1s room we learn that book 10 is B3 on the grid and 8 is E1. This walkthrough and any content included may not be reproduced without written permission. Only 4 of them will actually show a colored wavelength on the outside screen, but the player at the inside station will not see that until they correctly adjust the active wavelength to what the outside screen displays. Now go on top of the house and you can find a signal transmitter. The player who placed the weapons do the following. After that, we change the pipes in the slots. Both players unlock for completing chapter 4. First, for both rooms, look arround and collect 4 pieces of pipe. the lab guy has a book matching all the acronyms on the blackboard to actual names, and the church guy has some scrolls labeling the names to some pictures on the potions. . Although this game is playable on PS5, some features available on PS4 may be absent. The bottom of the clock opens in both rooms both players need to pick this book up. - 83% of the 109 user reviews in the last 30 days are positive. #10. ALMOST THERE!Here's our Playthrough of We Were Here~http://bit.ly/WeWereHereKitKatHere's our Playthrough of We Were Here Too~http://bit.ly/WeWereHereTooKitKatThis gameplay is on PC!Humble purchases support me \u0026 charity ~ https://www.humblebundle.com/store/we-were-here-together?partner=KatFTWynn\u0026charity=1474961CHECK OUT KITA GUYS~Kita's YT: http://bit.ly/KitaOfAwesomeKita's Twitch: https://www.twitch.tv/kitanashHere's where I stream and where you can follow me~https://www.twitch.tv/katftwynn~Support me on Patreon for our welcoming Discord, private livestreams, thumbnails as wallpapers, and more!! The special thing about it is, that they are paired on both sides and their feature is that lifting one elevator on the left side, you lower the other on the right side. On the right of the room you stand in a old greenhouse. Talk - Think - Trust. Walk down the staircase and across the room will be the red lever. Head right to the mixer put in the PL vial and the blue bottle with the blue plant (DL) and press the button to get a blue vial (OL). Jupiter, the largest planet in the solar system, and Venus, one of the brightest objects in Earth's sky, will come within about half a degree of each other or roughly one full moon's width . , . Pick it up, Valve 3 (triangle) is back in the main room and to the left of the fireplace. Now. The player starts from the Universe to go to the Stars and turns to the part of the bridge with the Comet. Player two lights the candles to match player 1s room, a draw will open underneath with a book. Turn right, walk up the stairs and follow the right wall. Escape from the Frozen Courtyard ..and didnt lose your cool, Assisted in escaping the Frozen Courtyard ..and learned some new tricks. Next, the player on the right returns to the elevator with a pickaxe, lowers it 1 time and returns to the elevator with a dinosaur skull. I will specify when the Librarian is getting instructions as well as putting the specification in bold so it's harder to miss. Both players should head down the linear path until they reach lifts.

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